Guarantee of Attribution Propstore’s limited guarantee relating to the provenance of each Lot, given to the extent set out in Condition 10 of the Terms and Conditions of Sale The current list of the forms of Cryptocurrency we accept are set out on our website at /cryptocurrency By registering to bid and participate in a Propstore auction, you will be deemed to have agreed to be bound by them.Ģ.1 When the following words are used in this Buyers’ Guide, they mean:Īuction A live sale by auction hosted by Propstoreīidder Any person, properly registered and approved by Propstore to participate in the Auction who makes or considers making a bid to buy a Lot at Auctionīuyer The person or organisation making the highest bid or offer for a Lot accepted by the auctioneer, including a principal bidding as agentīuyer’s Premium A commission of 25% (or £30, whichever is higher) plus VAT if applicable) of the Hammer Price for a Lot, payable by the Buyer to Propstoreīuyer’s ExpensesA fee of 5% of the Hammer Price charged to the Buyer for a Lot won on any bidding platform other than Ĭonditions of Sale Propstore’s terms and conditions of sale at auction, from time to time as may be amended, a copy of which appears in the Buyer’s GuideĬryptocurrency Means the virtual or digital currency accepted by Propstore as payment, using our chosen payment processor. Please read the Buyer’s Guide and the Terms and Conditions of Sale carefully. A more detailed statement of our Terms and Conditions of Sale follows after this Buyer’s Guide. This Buyers’ Guide contains a brief overview of Propstore’s auction process and the terms under which Lots are made available for sale at auction. You can view our privacy policy at /privacy-policy/ Buyer’s Guide We will not pass your information on to any third parties. This item comes with a Propstore Certificate of Authenticity.īy registering for this auction, you consent to us contacting you regarding your bidding activity and about important updates regarding the running of the auction. View all lots from DARK CRYSTAL, THE (1982) There are some glue remnants and areas of scuffing on the paintwork from production use and age.ĭimensions: 45 cm x 45 cm x 29 cm (17 3/4" x 17 3/4" x 11 1/2") It features spiral carvings around the exterior, three curved handles, three holes, and a thin spout protruding from the base. The Mystic's enchantment bowl is made of fibreglass, painted brown with a textured grain to imitate wood. To create this illusion for the close up shots, the shard and Ogra's home were lowered into the liquid, which filled the bowl, and then played in reverse in post production. As UrSu reveals the prophecy, an illusion of the shard and the home of Ogra materialise out of the bowl. On his deathbed, Mystic Master UrSu (Brian Muehl) used his enchantment bowl to reveal to the Gelfling Jen (performed by Jim Henson, Kathryn Mullen, Kiran Shah & voiced by Stephen Garlick) his destiny of "healing" the Dark Crystal by finding the lost shard. Note other lots in the auction may close on Thursday, November 3rd Friday, November 4th or Sunday, November 6th.Ī Mystic's SFX enchantment bowl from Jim Henson's fantasy film The Dark Crystal. The auction will begin at 3:00PM GMT and lots are sold sequentially via live auctioneer tune in to the live streaming broadcast on auction day to follow the pace. This lot will be auctioned on Saturday, November 5th.
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Verified purchase: Yes Condition: pre-owned Sold by: thrift.books. Larry's research interests include global illumination, shading languages and systems, and rendering of hideously complex scenes. God, to render Man inexcusable, sends Raphael to admonish him of his obedience, of his free estate, of his enemy near at hand - who he is, and why his. Advanced Renderman: Creating CGI for Motion Pictures by Apodaca, Anthony A. Prior to joining Pixar in early 1995, Larry was the original creator of BMRT. Advanced RenderMan: Creating CGI for Motion Pictures is precisely what you and other RenderMan users are dying for. degrees from the George Washington University. His film credits include Toy Story, A Bug's Life, Toy Story 2, and Monsters, Inc. Colbert doubts existence of man who complained about explicit books. Both a reference and a tutorial, this book will quickly prove indispensable, whether you're a technical director, graphics programmer, modeler. Written by the world's foremost RenderMan experts, it offers thoroughly updated coverage of the standard while moving beyond the scope of the original RenderMan Companion to provide in-depth information on dozens of advanced topics. Prior to joining Exluna, Larry was the head of the rendering research group at Pixar Animation Studios and editor of the RenderMan Interface 3.2 Specification, as well as serving as a lighting and shading TD on film and commercial projects. Share this video: Make your own Pixar Film Pixar RenderMan software. Advanced RenderMan: Creating CGI for Motion Pictures is precisely what you and other RenderMan users are dying for. Larry Gritz is a co-founder of Exluna, part of Nvidia, where he is a co-designer and the current technical lead of the Entropy renderer. In 1993, Tony and five other engineers received a Scientific and Technical Academy Award from the Academy of Motion Picture Arts and Sciences for work on PhotoRealistic RenderMan. His film credits include Tin Toy, Knick-knack, Toy Story, and A Bug's Life. Tony Apodaca is Director of Graphics R&D at Pixar Animation Studios, co-creator of the RenderMan Specification, and lead engineer of the PhotoRealistic RenderMan.
Perfect special effects can have a cold detachment to them lousy ones can be eerie, strange, or fun. The scene where the giant brontosaurus attacks the travelers looks so precisely like actors standing in front of back projection that it scarcely improves on the original “King Kong.” In the first time-travel scene, as the travelers walk out of a wormhole and into a shimmering pathway, why do they all look in the same direction? Wouldn’t some of them look the other way? Why does the thick rain forest not have any trees in front of a volcano, so we can see it clearly? How can a volcano so far away that we can see all of it and yet be so close that its lava arrives in seconds? How can the lava look like dirty shaving cream and not like molten rock? How come if the power is out all over the city, the time machine can work? How can…īut what the hell, once you realize the effects are not even going to try to be convincing, you start to enjoy them. Meanwhile, in alternative realities, a futuristic Chicago becomes a tropical swamp inhabited by giant reptilian bats, saber-toothed eagles and lots and lots of bugs. The heart of the movie involves a series of desperate expeditions into the past to repair or prevent what went wrong, so that the familiar “present” will return. The heroine is Sonia Rand ( Catherine McCormack), who invented the computer that oversees the travel. The film’s hero is Travis ( Edward Burns), a scientist who hopes to recreate ancient DNA. Subtle dialogue hints suggest that maybe even the “safe” visits are making small changes, but then something happens big time, and the “present” is socked with a series of “time waves,” which look like an optical tsunami and leave a different world behind them. Since the same scenario is played out time and again, it raises the question of why each hunting party doesn’t run into the other ones. In theory this will not change the present because (a) frozen liquid nitrogen bullets are used, which will evaporate making no difference, (b) the targeted beast is selected because in another second it would have died anyway, and (c) the travelers never leave anything behind. In the movie, a greedy entrepreneur ( Ben Kingsley) charges millionaires a small fortune to travel back in time, kill a giant prehistoric reptile, and return with a video of themselves. In that it is firmly Darwinian, and indeed if the common ancestor of all primates had died without reproducing, where would that leave us? The movie is inspired by a famous short story by Ray Bradbury, arguing that to travel back in time and change even one tiny element in the past could completely alter the future. “A Sound of Thunder” may not be a success, but it loves its audience and wants us to have a great time. Several 3D vascular VR models were created using an interactive segmentation tool based on the "virtual contrast injection" method. The aim was to assess whether students value this new three-dimensional (3D) visualization method as a learning tool and what value they gain from its use in reaching their anatomical learning objectives. This study tested a new virtual reality (VR) technique for anatomy learning based on virtual contrast injection. © 2012 American Association of Anatomists.ĭespite a long tradition, conventional anatomy education based on dissection is declining. Furthermore, HTML5 VR learning objects can be embedded in "ebook" document files, supporting the development of new types of electronic textbooks on mobile devices that are increasingly popular and self-adopted for mobile learning. Such HTML5 VR learning objects are usable on new mobile devices that do not support QuickTime VR, as well as on personal computers. Multiple types or "dimensions" of anatomical information can be embedded in such learning objects, supporting different kinds of online learning applications, including interactive atlases, examination questions, and complex, multi-structure presentations. This article describes complementary methods for creating comparable, multiplatform VR learning objects in the new HTML5 standard format, circumventing platform-specific limitations imposed by the QuickTime VR multimedia file format. Web deployable anatomical simulations or "virtual reality learning objects" can easily be produced with QuickTime VR software, but their use for online and mobile learning is being limited by the declining support for web browser plug-ins for personal computers and unavailability on popular mobile devices like Apple iPad and Android tablets. Furthermore, QTVR can easily be used in transforming newer, high-resolution clinical imaging data to produce standardized, interactive ''virtual reality learning objects'' (VRLOs Trelease and Rosset, 2008 Unfortunately, as computer multimedia and web technologies have continued to evolve, web browsers have begun to move away from supporting media software ''plug-ins,'' such as those needed for running QTVR objects and panoramas. QuickTime VR (QTVR) has been a popular multimedia software format for conveniently producing interactive, simulated 3D objects that can run ''stand-alone'' on personal computers (PCs) and embedded in web pages ( Trelease et al., 2000 Nieder et al., 2000Nieder et al.,, 2004). In legacy approaches to e-learning, computer-based three dimensional (3D) and virtual reality (VR) visualization and simulation methods have been used to allow interactive study of anatomical structures, relationships, and concepts, both within and outside of the confines of laboratories and lecture halls (Trelease, 1996(Trelease,, 1998. Four separate practical applications are presented for light and electron microscopy, dissectable preserved specimens, and explorable functional anatomy in magnetic resonance cinegrams. But what is really included in QuickTime VR and how can it be easily used to produce novel and innovative visualizations for education and research? This tutorial introduces the QuickTime multimedia environment, its QuickTime VR extensions, basic linear and non-linear digital video technologies, image acquisition, and other specialized QuickTime VR production methods. While its core functions might be most commonly employed for production and delivery of conventional video programs (e.g., lecture videos), additional QuickTime VR "virtual reality" features can be used to produce photorealistic, interactive "non-linear movies" of anatomical structures ranging in size from microscopic through gross anatomic. Continuing evolution of computer-based multimedia technologies has produced QuickTime, a multiplatform digital media standard that is supported by stand-alone commercial programs and World Wide Web browsers. We each did two, and it was an excellent opportunity to see how much fun and value we could add to these smaller sets. "Niek van Slagmaat (toothdominoes) and I were tasked with designing these small price point battle packs between the ninjas and some familiar faces from the past. LEGO® building bricks meet the highest safety standards in the world.For more than six decades, LEGO® bricks have been made from the highest-quality materials to ensure they pull apart consistently, every time.LEGO® NINJAGO® sets take kids away from their screens into a world of imaginative play where they can learn positive life skills on adventures with their ninja heroes.Recreate even bigger LEGO® NINJAGO® epic battles with other sets: Zane vs. (6 cm) deep – the perfect size to play with at home or to take to a friend's house for more fun. With 61 pieces, this playset is a fun building experience for kids aged 6 and up and the perfect ‘just because’ treat they will want to play with over and over again.Also includes a detailed brick-built temple and a cool battle platform for Kai to spin into the action and use as a powerful weapon to knock over Skulkin.Ninja playset features 2 minifigures: a new-for-January-2021 Kai and a Legacy Skulkin from Seasons 1 and 2 of the LEGO® NINJAGO® TV series and 4 red weapons.Skulkin (71730) lets kids stage exciting all-action battles between their hero Kai and the evil Skulkin. LEGO® NINJAGO® Epic Battle Set – Kai vs.They will love learning valuable life skills and teaming up with their ninja heroes as they play with an exciting collection of ninja toys including mechs, planes and dragons. NINJAGO playsets encourage kids to step away from their screens to enjoy daring adventures in a fantasy world. The best buildable toys for creative kids This buildable toy features 2 minifigures: a new-for-January-2021 Kai and a Legacy Skulkin from Seasons 1 and 2 of the LEGO® NINJAGO® TV series, while the included 4 red weapons add an extra dimension to the battle play. Featuring a cool spinning platform battle toy and a small brick-built temple, this ninja toy makes a great treat and will inspire kids to enjoy hours of captivating role play.Įverything kids need for imaginative play Get kids playing out ultimate good-versus-evil battles between hero Kai and his nemesis Skulkin with this Epic Battle Set – Kai vs. The good news is if you loved Fallout‘s combat before, you’ll feel right at home. Bethesda has tried to make it a tad more action-oriented with “critical shots” that can be used every so often, but it feels like a half-measure. Often times I’d waste ammo shooting directly at a foe’s head doing little damage, only to switch back to V.A.T.S. aiming system, which pauses your game and allows players to target specific body parts, is still king. While it is still possible to engage in active combat with an ADS mechanic, the V.A.T.S. The main narrative clocks in at roughly 15 hours, but players could likely spend well over 100 in a single playthrough and still not find everything.ĭespite the puffing up of id Software’s involvement with the combat systems though, it’s relatively the same song and dance. It’s very rudimentary, but it’s a marked improvement. The companion system has been enhanced slightly, as it is now possible to issue basic fetch or interaction commands by clicking on their person, and clicking on an object - you can also send them to a desired location after parting instead of leaving them to their own devices. The map is so huge and so diverse that there’s a new secret boss or location waiting at every turn, and the addition of 12 total companions helps mix things up a bit. Small additions like playable retro games make discovery that much more meaningful, along with all of the coveted bobbleheads and comic books strewn about the overworld. Just like in the past, most of your excitement will come from roaming around the wasteland on your own, discovering new abodes and secrets, which is far easier to do in Fallout 4. For those who are curious, yes, faction-divergent storylines and endings are possible. Again, Bethesda’s writing team never fully commits to this concept, and it’s kind of just there, with a few “gotcha” moments meant to elicit a response with mixed results. Eventually, you’ll come across forms of synthetic life, which serves as the crux of a core piece of the story. Players will start off doing odd jobs for various wastelanders, recruiting new companions and making enemies along the way, with a few twists and turns at the tale’s midpoint. Without spoiling anything further, the main narrative is generally weaker than most of the side storylines, which isn’t anything particularly new with Fallout. Even then, concepts are reexplained with reckless abandon. On the other side of the coin, since the world your avatar (male or female) experiences is new, there is no need to play past games in the series outside of knowing the ins and outs of a few bits of lore fluff here and there. Often times you’ll encounter residents who are confused and “can’t believe” that you’re from the old world, but those conversations quickly devolve into the matter at hand or another questline. The slight twist of unloading your character 200 years into the future makes for an interesting premise, but it never really fully commits. Upon waking up, you’re off on a Mel Gibson Ransom-esque quest to find your son. You’ll have a brief opportunity to take in pre-apocalypse life with your family (the day the bombs dropped, on October 23, 2077), then it’s off to the Vault, where you will stay, frozen in hyper-sleep, for 200 years. With Fallout 4, Bethesda returns to the “where is my family member” storyline that began with the great search for Liam Neeson back in 2008. New Vegas thankfully was a step in the right direction to help make the world of Fallout much more compelling, and as it turns out, Fallout 4 lies somewhere in the middle of Bethesda’s effort and Obsidian’s contribution. So when Fallout 3 first dropped from Bethesda years later, I was taken aback by a lot of the concessions that were made to transfer the experience to a fully realized 3D world. My first introduction to the Fallout series was in 1997, with Interplay’s wonderfully open and unique strategy RPG titles. The lead model was not implicated in a recall to our knowledge and search. Jude Accent generator with Medtronic CapSure SP Novus atrial and ventricular leads) in 2002 for sick sinus syndrome and had a generator changeout in 2011. He underwent implantation of a dual-chamber pacemaker device (St. Case DescriptionĪ 62-year-old male with history of hypertension, coronary artery disease, and sick sinus syndrome presented to outpatient device check clinic to establish care for a pacemaker device. In our patient's case, fracture of a pacemaker lead occurred during accelerated rides in the absence of direct trauma. Stress or trauma due to physical exertion causes compression of a lead between the clavicle and first rib when implanted by subclavian approach. Subclavian crush syndrome is one of the most commonly reported causes of traumatic pacemaker fractures. Lead fractures are most commonly associated with physical exertion during weight lifting or chest trauma. Lead fractures are seen in approximately 0.1 to 4.2% of patients with pacemakers per year. Pacemaker lead fracture is one of the most common causes of pacemaker malfunction. This case indicates that extreme physical forces in the absence of direct trauma, such as during amusement park rides, may result in lead fractures and patients with pacemakers should be cautioned regarding such activities. In our case, the fracture occurred during amusement park rides and went undiagnosed until the patient presented for routine pacemaker evaluation. We present an interesting case of complete severance of the tip of a dual-chamber pacemaker’s atrial lead after a high-velocity theme park ride. Treatment involves placement of a new lead with or without extraction of the fractured lead. Diagnosis is made by ECG and careful review of chest imaging such as chest X-ray or fluoroscopy. These patients usually present with symptoms of dizziness, syncope, chest discomfort, and palpitations or less commonly with extracardiac symptoms. Pacemaker lead fracture is one of the most common causes of pacemaker malfunction and is most frequently associated with weight lifting or chest trauma. The soldier, clearly terrified with tears streaming down his face, was wrapped in a blanket and driven away.Īt least three other captured soldiers were brought in later. Two rebels shouted at the fighters not to harm him, though a civilian slapped him on the back of the head. Rebel gunmen burst out with shouts of "God is great," and mobbed a pickup truck that pulled into Bir Ayad carrying a captured Qaddafi solider. Medical officials said five rebels and three regime soldiers had been killed in the fighting. The protesters took over the city and drove out regime supporters, but then were brutally crushed in a long, bloody siege.Īt a forward medical clinic set up in the hamlet of Bir Ayad, south of Bir Ghanam, doctors rushed to stabilize wounded fighters coming back from the front, as other rebels rested from the battle. Zawiya, the rebel's main target on the coast, was the scene of a major uprising by anti-Qaddafi protesters early on in the conflict. We go one by one."ĭespite the ambitious goals, the new assault is certain to hit tough resistance, as it would push right into the heartland of Qaddafi's control. "Our main destination is Tripoli, but we cannot jump directly to Tripoli. "Now he can only defend himself against us," Ibrahim said of Qaddafi. On that highway, rebels at one point came to within 18 miles of Libya's coastline, but their convoy then came under heavy fire and they retreated, witnesses said. Jumma Ibrahim said opposition forces captured Bir Ghanam and had moved a few miles beyond it, as well as making advances on a separate highway to Sabratha. There was the mechanical truck who helps Wheely with repairs and technical difficulties. As Wheely went through the town, I got to see familiar characters from previous games. The first few levels weren't too dificult, other than finding the bonus items (the spare tire and the mini-Wheely). Wheely, excited to embark on a brand new adventure, drives out the door, and that was where the game began. She tells him that it's a book about a road that leads to a mystery part of the world that that no one has been to before. Although there still weren't any real voices, it was clear that when Wheely asked Jolie what she was reading. He sees Jolie reading a book that I couldn't see the title of. The story began with a comic visual showing Wheely wandering around his house. I let the first few seconds of recording the video pass before I pressed the start button. I was so happy to be the first person to experience this new entry, I decided to record it, using my new screen recording service I got for my birthday several months ago. I didn't even get any logos, just the title screen, and the nostalgic music from all the other games. It didn't take too long to load the game. There was also a counter on the bottom right corner showing how many players have played so far. It didn't show any gameplay, but it did show a happy Wheely driving along a colorful road with the title "Wheely 9" above him. But when it began, I couldn't believe my eyes. As it was loading, I thought it would be something typical, like a dairy product or some bullshit like that. I was playing some of the Wheely games on my school chromebook, when an ad popped up during one of my playthroughs. I barely had any homework, and I was ready to embark on my magical holiday adventures. I just got out of school for Christmas vacation. It is one of the franchises that helped to shape my childhood, and it always will be. Although there have been no official plans by Pegas Games to continue the series, it has been played and loved by PC players worldwide, including myself. The story follows the titular little red car, who goes on adventures around the world with his friends and girlfriend/wife, Jolie. The first game, bearing the singular title, was released in the early 2010s, and the last (official) game to date, Aliens, was released on May 25, 2018. Wheely is an online free-to-play game franchise created by Pegas Games for almost any computer. In terms of PC, there is one franchise of car games that seems to stand out the most: Wheely. There are also countless video games regarding topic, from computers to consoles. While that alone is amazing already, film is not the only form of vehicle animation. From goofy and energetic cartoons, such as the titular titles from Pixar, to more abstract replicas of reality driving, memorable and iconic vehicles are further beautified in art. Animation and cars are a perfect combination. |
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